Frontex Files 3D Game
This morning, the emergency alarm of the Frontex headquarters in Warsaw was triggered for mysterious reasons. A few minutes later, the power was cut off and the building was plunged into darkness. All the Frontex staff had to exit the building in an emergency.
In all this confusion, 6 people are missing from the counting, probably still in the building. The Security Responsible decides to solve this case in the most discreet way possible. So she calls you – private investigator – and entrusts you with a mission of the utmost importance: find the missing persons and find out what happened as quickly and discreetly as possible.
To solve this mystery, you will have to explore the building, collect clues, solve riddles, discuss with characters and make choices. You will also have to find Access cards to reach the last room and discover who is behind this case…
Will you be up to the challenge and solve this case in time?
Here is the scenery of Frontex Files 3D digital game. During 45 minutes, you will be immersed in the Frontex world. You will have to search several rooms, find clues, solve riddles, help some characters, complete important quests, and finaly solve this mysterious case. Through this journey, you will learn about several issues related to Frontex such as Budget management, recruitments issues, drones and biometrics use and human rights violations.
Learn about the Frontex Agency and its functioning
Discover the concerns and controversies related to transparency and ethics in the Frontex actions
Understand the issues surrounding Human Rights, Drones and Biometrics in the European borders management
Stimulate curiosity and interest in these social issues, with the aim of digging deeper via additional resources
To play this game, simply download it on your computer!
The game is a first person adventure, you can move around with your keyboard and move the camera with your mouse. In the menu, you will be able to choose the language you wish to play the game in. Both English and French are available. To complete your experience, we offer a debriefing moment at the end of the game. This will allow you to express your opinion and feelings on the gaming experience but also review the knowledge you have explored! Additional information and resources are also available to dig deeper into the topics of the Frontex Agency and the associated issues regarding transparency and ethics.
And now, it’s time to play and enjoy!
To go further in the learnings and topics explored:
Artistic direction: Bruno Freyssinet
Artistic collaboration: Marion Pollet
Unity development and design: Enzo Laverny
Technical support: Nathan Bardin, Duc-Tri Vu and Thomas Planques from Ikigai Games
Script and game design: Bruno Freyssinet, Marion Pollet, Anne Sturm, Christoff Bleidt
Voice acting: Alessandro Cavoli, Emma Doude van Troostwijk, Bruno Freyssinet, Inès Litka, Nicola Lorè, George Sachinis, Cléo Sens, Anne Sturm
Video editing: Bruno Freyssinet and Anne Sturm
Advisors: Ikigai Games
Software: Unity 3D
Assets: “First-person narrative adventures + complete puzzle engine” by Target Studio, “QA Office and Security Room” by QAtmo, VIDE Dialogues by Albazcythe, Studio New Punch, AndragorInc
3D models: Arturo Mendoza, ZB3D, BearClawDsings, Aleksn, Zenet3D
Music: Philipp Weigl – Subdivision of the Masses, Kai Engel – The Run, Keys of Moon – The Epic Hero, Luke Hall – Dystopia, Stellardrone – To the Great Beyond, John Tasoulas – Overlove, Loik Bredolese – All the regrets, Scott Buckley
Acknowledgement: Many thanks to the people that have tested the game and gave feedback on it, including participants of the Frontex and e-governance workshops – Coline Lechat, Martin Gracia, Ismael Galán, Katerina Protonotariou, Irati Mateo, Greta Antoniozzi, Diogo Cinza, Nadia Siokou, Idoia Rebollo, Alvaro Gascó, Christos Sekos, Emma Doude van Troostwijk. Thanks also to Lycée Albert Schweitzer and Relais Culture Europe for hosting our events and workshops.